Udderly Full

Blender, April 2023.

Udderly Full encapsulates the cow in their habitat as a miniature experience. This project involved getting used to Blender’s fluid settings. I worked on composition, but my computer is the real star of this work. Below are previous renders, where my old laptop could only produce 80 frames before bursting into flames (it didn’t, but the computer truly sounded in agony). Improving old work allows me to reflect on my growth, no matter the size.

First Render, April 2022

Second Render, May 2022